Heya,

I am working on helping my partner approach the concept of TTRPGs. She is curious, but definitely not ready to try it with other players. As such, I am looking for a system which lets me DM for her, while making for a comfortable enough experience for a singular player.

Things I am looking for are: Should include combat that serves to support the narrative, not to slog down the pace There should be a way to include magic abilities to model a character who is a sorcerer or wizard or such. It should be open enough to help encourage her building a sense of “I can do anything as long as I can reasonably imagine it in the situation”, rather than just trying to stick to explicit options

I have started watching Me, Myself and Die recently and certainly have been enjoying the pacing, but the system used, at least in the first season, seems to be difficult to make work with a high fantasy character, which is quite important in this case.

Any recommendations? If need be, I am also happy to homebrew some stuff, as long as I feel like the balancing is easy enough to do.

Thanks for reading!

  • mobotsar@sh.itjust.works
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    2 days ago

    I have really enjoyed Maze Rats for this sort of thing. It’s a very minimal OSR system, but gives enough structure that a dialogue between one player and one GM is really easy and natural in the framework of the game. Negotiating for spell effects also allows a bit of lawyering that isn’t per se about rules, if you like.